Do you use / have widescreen?

January 9, 2009 on 1:13 pm | By | In bluefreesky.com | Do you use / have widescreen?
  • this would be for pal tv's (sorry ntsc people, maybe later). just checking the public interest in adding ws support for the retro skin.
    afaik there are no current skin that has 'real' ws support? my general feeling is that my tv has a lot more overscan in ws mode than in 4:3 mode. i.e. i loose a lot of precious pixels in the gui. (i use ws when i watch movies though)
    feel free to comment as well...

    /floink


  • references.xml


  • @hullebulle
    congrats! http://www.xboxmediaplayer.de/forums/non-cgi/emoticons/wink.gif
    @ktd
    cool... read your other post to about it. did you just adjust sizes in the xml files or did you actually resize gfx too?
    @nanite1000
    thx for info, your settings seem to almost match the stated overscan recomendation for the 16:9 "action safe area".

    i believe one thing that would make ws mode more useful and just not better looking, is a font compressed on the width. this might make it possible to ad more information and make buttons and texts look 'better'.


  • while we're on the subject of skins and widescreen. as the position of the page counter is in the wrong spot on most skins for 16:9, until the code is fixed, does anyone know which .xml file i can adjust to manually move the page couter icon down to the lower right where it should be?


  • well i randomly switch my xbox between pal ad ntsc (don't even know what it is set to now) and its set to ws for both modes. and the strange thing is, that i never understood ppl complaining about the alignment of the skins in different modes.
    they always look perfect to me, no matter what video mode my xbox/tv is running on.

    maybe i am just lucky enough to have a tv with overscan adjustment.


  • i tweaked retro so now it fits my sony 32" ws fine...


  • i'd like to see some sort of support for ws in ui/skins.
    my elcheapo sharp 32" ws tv has bigger overscan only in sides when using 16:9 mode. in pal60 i have to calibrate over sides because of pincushion distortion. heres my overscan data from xbmc (calibrated with black picture=smallest overscan):
    pal 4:3 * 21,21 - 25,3 * * * pal60 4:3 *21,17 - 26,12
    pal 16:9 *29,21 - 24,4 * * *pal60 16:9 29,17 - 24,13
    using pal xbox v1.1 (connexant tv-out chip) with s-video cable.

    i tried to find some info on overscan standard. some info here (http://www.wjsavage.com/web/r1dvd/overscan.htm). the page speaks mainly ntsc pics, but the picture of 16:9 overscan standard is from ebu specs (european=pal).
    it mentions that action safe overscan is about 25 pixels, and the graphics safe (buttons, text) overscan is 70 pixels.







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