bluefreesky
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Fallback Texture
January 9, 2009 on 1:35 pm | By | In bluefreesky.com | Fallback TextureWhat I would like is that if the texture does not find a relevant image then it could load a fallback image. Jezz mentioned to me in passing that fallback attribute of the texture tag may work but I tried the following without success:
Is something like this already available in XBMC and if so how? If it isn't available would it be possible at some point?
Thanks
I'm not sure whether it should or shouldn't to be honest - I can see arguments for both sides.
I think that would cover any side of the argument :nod:
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